The entity ID for the fireball has been changed from largefireball to large_fireball. The texture of the fireball has been changed.Īs ghasts are currently unobtainable in-game without editing, their fireballs are also unobservable.Īs ghasts now spawn in the Nether and have accessible spawn eggs, their fireballs can also be encountered. The tags xTile, yTile, zTile, inTile and inGround have been removed from the fireball's entity data. The projectile entity ID of the fireball has been changed from Fireball to fireball. The texture of the fireball has been changed from to. The accidental texture change of the fireball has been reverted from to. This is likely due to the diamond helmet's position in stitched_items.png being the position where the fire charge was in items.png. The texture used by the fireball has been changed from to. Killing Ghasts with their own fireball grants the player the achievement "Return to Sender." When a player hits a fireball, only the projectile damage dealt by the fireball counts as the player's kill.įireballs use the Friendly Creatures sound category for entity-dependent sound events.įor info relating to the ghast, including its shooting behavior, see Ghast § History.Īt the time, fireballs used the snowball texture, which was additionally lit on fire.įireballs now have a unique texture, which would later be used by fire charges. However, blocks with resistance as low as 3.5 survive if hit. The minimum blast resistance required to absorb all blast force of a fireball is 4.034 (about the equivalent of basalt, which is 4.2). If a ghast is killed, any remaining fireballs launched by that ghast disappear. Blocks are also set on fire by the explosion. When two fireballs collide, one is deflected to a random direction while the other explodes upon impact. If an entity has the fire resistance effect, it will will not get damaged by the fireball, though this is not consistent unlike with blaze fireballs. A fireball deals 1000 × 500 damage to a ghast if the fireball was rebounded by a player. Fireballs have a straight trajectory unaffected by gravity and a theoretically infinite range, although they despawn after 1 minute. Fireballs do not track their target once fired and can be deflected if hit with a projectile or melee attack.Īt close range, it is one of the most powerful mob attacks in Minecraft a direct hit deals 6 projectile damage from the impact, and up to 9, 17 × 8.5, or 25 × 12.5 explosion damage from the blast, depending on difficulty.
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